See more at FamicomDojo.TV: famicomdojo.tv Season 1, Episode 2 In episode two, we take a look at how the Famicom Disk System revolutionized console gaming (despite never being released outside of Japan), and the subsequent advent batteries of the battery backup cartridge. As a result, games like Metroid required a password “save” system when it came to the US because battery backup cartridges were not yet cost-effective enough. The Zelda games had a battery backup save that imitated the functions of the disk system, but neither game was capable of the expanded sound that the Famicom Disk System allowed, and so had to have its music and sound effects reprogrammed. There’s much more. Read our show notes to find out! Weekly Podcast: famicomdojo.tv Follow: twitter.com facebook.com


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